David Francis
Senior Interactive Developer
As a member of ºÚÁϳԹÏÍø±¬ÍøÕ¾ College's IT department, David provides programming and application support for various digital initiatives for the ºÚÁϳԹÏÍø±¬ÍøÕ¾ College Museum of Art, the Peary-MacMillan Arctic Museum, and the as well as collaborating on faculty projects. His background includes experience in data analysis, software development, and project management. In his spare time David collects all the information he can about the many of this fine institution!
Noteable Projects
- . (Fernando Nascimento) The Digital Ricoeur website provides access to the work of the French philosopher Paul Ricoeur (1913-2005). A rich full-text search of a growing number of Ricoeur's works, as well as a complete listing of his works as a searchable bibliography.
- . (Allison Cooper) Kinolab's aim is to be the richest, most comprehensive collection of film and series clips available for non-commercial use in the United States, built from the ground up by the students and scholars using it. Kinolab is built on LAMP technology specially designed for the digital analysis of moving images.
- . (ºÚÁϳԹÏÍø±¬ÍøÕ¾ Museum of Art) Cratylus is a mobile application that gamifies the tagging of works in the ºÚÁϳԹÏÍø±¬ÍøÕ¾ College Museum of Art which will make our collections more searchable and accessible.
- . (Daniel F. Stone) Media Trades is an application for helping people break out of their "echo chambers." Many people seem to get their news from like-minded sources nowadays. Left-leaning people get news from sources that lean left and right-leaning people from right-leaning sources. So, for many people, the news just echoes what they already believe. Media Trades allows people trade stories from opposite sides of the political spectrum.
- A Resounding Beat: Music in the Inuit World. I helped the Arctic Museum set up a number of listening devices for their exhibit which included two workstations that allowed visitors to sample music from an easy to navigate playlist.
- Second Sight. We built our own low-cost listening devices for this very audio-heavy exhibition. Details about these audio devices including schematics for building are .